Design thinking is a user-centred problem-solving methodology structured around five iterative phases: empathise, define, ideate, prototype, and test. Following the Design Council Double Diamond model, it first identifies the right problem, then designs the right solution. Applicable to digital products, internal processes, and business models alike.
Augmented reality (AR) overlays digital information onto the physical world in real time, anchors virtual objects in space using computer vision and position sensors, and is already used in industrial maintenance, guided surgery, educational labs and e-commerce product try-on, with battery life and glasses field of view as the main open challenges.
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